Around November 0f 2014, I had created a new toy for the Apple II… double-lo res delta animation playback (think animated GIFs). I figured that I had over 6 months to put that into a cool demo and (more…)
I’m entering the “Retro Challenge – Summer 2014” contest just for fun and to be motivated to finish a lot of projects I’ve had almost complete for some time now.
I’m going to try to post daily progress on a number of Apple II related projects. I’ll post a lot of code on my github site. I’ll be trying to finish an iPad version of my 65xx CPU reference app. There will be lots of demos, and maybe a game or two. I might even go so far as to do my first PCB etching for a retro hardware project. Stay tuned to this page for daily updates!!
A while back, there was a post on a popular internet forum for retro computing about Flappy Bird. You know, that game that went viral and subsequently got pulled by the author. Anyway, it turns out that people had made versions for pretty much every old 8-bit computer under the sun… except one. There was no Flappy Bird for the Apple II! This upset me. The Apple II was and is extremely popular. We couldn’t let ourselves be so underrepresented. I decided to take action.
UPDATE: I’ve released a new version with support for the Apple IIc and a Mono “green screen” mode
I have always wanted a thumbstick for Apple II gaming. It’s the form factor we are all more accustomed to these days. Also, Apple II joysticks on eBay are typically overpriced and who knows how much wear-and-tear they already have on them. So I finally got around to learning some practical electronics to build my own. I ordered some thumbsticks, capacitors, resitors, potentiometers and buttons and using some online resources, built my own joystick!
A few months ago, I released an initial version of a program I’ve always wanted to have. It’s a programmers reference to the 65xx series of microprocessors, available now in iTunes store (it’s free).
After a long time of not really having a proper place for my 1200’s, I finally broke down and built a custom turntable battlestation and record shelf. It took me most of last weekend (thanks to my patient family for letting me do that.)
I started with a shelf design, and modified it to only have two levels which are specifically sized to hold 12″ records and be at a height that is comfortable for me to DJ at, without bending over too much and incurring back pain. (more…)
The code and presentation notes from my session at KansasFest 2013 are now available on GitHub. It’s intended as a more modern introduction to programming the Apple IIgs, being mindful of the differences from its predecessors.
Click here to download the latest version of the materials from my github repository.