KansasFest 2010 redux – Apple II programming

Created using Javascript tracing tool.
Created using Javascript tracing tool. Exported to AppleSoft BASIC.

I have a bad habit of getting things 90% complete and then never finding the momentum for that last 10%. I did a presentation for the annual Apple II convention, KFest back in the summer of 2010. I also released a fairly buggy Apple IIgs game while I was there. I intended to fix some bugs in the game’s code and add a bunch of extras to my presentation package and then my life kind of went pear shaped. Now, over a year (and a missed KFest) later I decided I need to just put this stuff out, and move on with my life, and start some new Apple II projects. So I’m making this post which is a general collection of my presentation and game. It has my presentation notes, all of my presentation code, all of the code and assets for my game and a little info about it all.

I had a great time working on this stuff and wish I had the energy to go revisit it, but I truly feel that our tight-knit Apple II community would be better served by me moving on to new and better ideas and code, than to go back to try and clean up a bunch of old “hacks”.

If you want to download and play with any of this, by all means feel free. And if something doesn’t work or you have questions, feel free to ask me. I’d love to have an excuse to go revisit this stuff.

][ infinitum!


KansasFest 2010 (old page)


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